Samsung Mobile Attempts to Set Guinness World Records® Mark for World’s Largest Game of Dodgeball
Samsung Mobile Kicks-off the Launch of the Samsung Reality™ with a Record-Setting Dodgeball Game
--(BUSINESS WIRE)-- Samsung Telecommunications America (Samsung Mobile):
|
WHAT: |
Samsung Telecommunications America (Samsung Mobile) will attempt to set the Guinness World Record for the world’s largest game of dodgeball at The 69th Regiment Armory in New York City. The event will celebrate the recent launch of the Samsung Reality™, available exclusively at Verizon Wireless. |
|
| On May 12, 1,500 dodgeball players from the New York Tri-State area will be armed with 600 balls to compete in the record-setting game. Players will battle it out until the last person is standing and will also have the opportunity to win Samsung Reality phones and gift cards. A big screen will broadcast the action and instant replays of the game. | ||
| The Samsung Reality is a full-touchscreen social networking and messaging phone with a horizontal slide-out QWERTY keyboard. The Communities widget on the Samsung Reality provides customers one easy tool to access and update their favorite social networking sites like Facebook®, MySpace™, YouTube™, Twitter™, Photobucket™ and Flickr®. | ||
|
Samsung Mobile is currently accepting RSVPs for the event via the Dodgeball tab on www.Facebook.com/SamsungReality. Follow the action on Twitter by accessing the hash tag #dodgethis. |
||
|
WHEN/ |
May 12, 2010 at 7:00 p.m. EDT |
|
|
WHERE: |
The 69th Regiment Armory | |
| 68 Lexington Avenue | ||
| New York, NY 10010 | ||
|
VISUALS: |
1. Photo/Video Opportunity – 1,500 dodgeball players attempting to set Guinness World Record | |
| 2. Interview/Photo/Video Opportunities – Dodgeball players; Winner of the dodgeball game; Samsung Mobile |
CONTACT:
MWW Group for Samsung Mobile
Makenzie Blythe, 214-414-3331
mblythe@mww.com
or
Jesica Eastman, 214-414-3322
jeastman@mww.com
KEYWORDS: United States North America New York
INDUSTRY KEYWORDS: Other Sports Technology Telecommunications Mobile/Wireless Teens Consumer Sports
MEDIA:
| Logo |

